Knowledge (variant skill)
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Knowledge represents the results of schooling, self study and general life experience. If you have a knowledge specialization that covers what you are seeking, you get the information with a swift action. The detail level you get depends on how specific you specialization is and/or how many specializations you have that overlap. This is always a GM call.
Without any applicable specialization at all (i.e. when effectively unskilled), you are limited to the most basic information, that basically anyone would know. Like all such general knowledge, it will be often be misleading, incomplete, or even flat-out wrong.
The difference between Knowledge and Sciences is mainly a matter of taste--both work in the same way.
- Examples of general specialties for the knowledge skill: arcana, architecture, engineering, dungeoneering, geography, history, nature, religion.
- Example of somewhat more specific specialties for the nature specialty: flora, fauna, geology.
- Examples of specific specialties for the nature specialty: breeds of dogs, owlbears, edible plants.
If you have a general specialization and access to a research library, you can usually get more specific information in a few hours.
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