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Unofficial rules compendium
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|
Ability |
Example Classes |
12 Points
|
Spells
|
Major spell ability: Maximum spell level 9 |
Druid |
3
|
Combat Ability
|
Per point of base attack bonus at level 4 |
2
|
Armor class
|
No proficiency, but no penalty |
1
|
Hit Dice
|
(Per point of average die roll (rounded down) |
3
|
Saving Throws
|
Each good saving throw category (Fortitude, Reflex, Will) |
1
|
Skill Points
|
Every 2 skill points per level |
2
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Revised Shugenja
Ability |
Example Classes |
20 Points
|
Spells
|
Major spell ability: Maximum spell level 9 |
Druid |
3
|
Full spell list |
1
|
Combat Ability
|
Per point of base attack bonus at level 4 |
3
|
Armor class
|
Light, medium armor, martial weapons |
3
|
Hit Dice
|
Per point of average die roll (rounded down) |
4
|
Saving Throws
|
Each good saving throw category (Fortitude, Reflex, Will) |
1
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Skill Points
|
Every 2 skill points per level |
2
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Bonus Feats and Class Abilities
|
Every 5 entries in the Special collumn not covered elsewhere; entries with a very wide selection or great damage (sneak attack) count twice |
3
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