CommonEffects are a few limited stunts all sorcerers are capable of.
- Air
- Artificing
- Blast
- Creation
- Darkness
- Death
- Divination
- Earth
- Enhancement
- Familiar
- Fire
- Flux
- Forces
- Gate
- Healing
- Ice
- Illusion
- Influence
- Law
- Light
- Metamagic
- Movement
- Nature
- Polymorpism
- Summoning
- Technomancy
- Time
- Water
Work in Progress
These schticks are not quite ready to be used in play yet; expect special attention and upcoming rules changes if you pick them.