By continually speaking, you may keep your audience captive with outrageous tales, distracting them. You can keep this up beyond all reason. You must first engage the victim in conversation, and then make Seduction roll with the targets' Willpower or Deceit as the difficulty. You can target several people at once with no penalties, but use the highest value in the audience for a difficulty.
For each point of outcome, you keep going for a minute. You can then try again. If the outcome exceeds the victim's Charisma, he actually agrees to give you some boon, in a vain attempt to get away.
Combat, an alarm, and other direct threats and immediate situations will break your hold on people. You might have to use your Honeyed Tongue on someone who comes to interrupt, or lose your audience.