T3

Races / Fantasy / Centaur

Hinsaan; Centaur (Horseman)

Arabian Nights People: Mongols


Typical Attributes Bod 7, Chi 4, Mnd 5, Ref 5 (Move 9)

Schticks

  1. Might
  2. Rear
  3. Sprint
  4. TwinBody

Description

Centaurs are half-horse, half-men, with the hindquarters of horses and the forequarters of men. They are unusually handsome in their equine parts, but often coarse and ungraceful in their human part, though some are as charming and beautiful as any man. Their tastes, appetites and desires are much more human than horse, though they still have a craving for running free under open skies.

Centaurs are rarely city-dwellers, preferring to roam the wild plains of the countryside. They make excellent warriors and herdsmen, messengers and scouts. They can master the crafts needed of nomads quite readily, but detest crafts that require a permanent shop or heavy equipment.

Centaurs come from the Horse Plains west of Shou-Lung, and little is known of the great plains they call home except that it is huge and has many large tribes of centaurs living in it. Few caravans enter more than the southern part of this country, and most pay taxes to southerly centaur tribes. It is rumored that the orks of Vosbait are being driven west and south by expanding centaur hordes, but this is just unconfirmed rumor.

Zakhara has so far seen few centaurs, and these are still curiosities and find employment quite readily as guardsmen, couriers or bodyguards, especially if they master the nuisances of civilization. Isolated tribes of centaurs roam the Haunted Lands, but only one or two such tribes live in the desert at any one time, as they prefer the wide plains to the north. Perhaps these tribes are refugees or advance scouts for their people up north.