T3

Items / Steam

The age of steam power, circa 1790 to 1900.

Technology

Steam power is not only a new power source, it brings a new way of thinking. Man is no longer bound by the natural powers of wind and water. Muscle power is replaced by machines and sophisticated guns. Industrial steel makes mass-production feasible, and suddenly the world is full of machines. In Earth's history "Progress", which has previously hardly been perceptible, is suddenly a tangible force.

The three great devices of the era is the locomotive, the steamship and the magazine rifle. But the budding science of electricity is also making itself felt.

The archetypal steam culture would be Britain in 1885, but the era covers the period 1790 to 1900.

Gadgets

Guns

Steam Guns
Type Damage Concealment Ammo Reload Notes
Derringer 10 Negligible 1 1 ShortRange
HoldoutRevolver 7 Pocket 6 3 ShortRange
DynamiteStick 11 Pocket 1 5 Area, ShortRange
LightAutopistol 8 Jacket 10 1 -
LightRevolver 9 Jacket 6 3 -
HeavyRevolver 10 Coat 6 3 -
ShortCartridgeCarbine 11 Coat 6 3 -
Carbine 12 Coat 1 1 LongRange
Tranquilizer Rifle 9 Coat 1 1 Poisoned, ShortRange
Shotgun 13 Coat 1 1 ShortRange
Rifle 13 Unconcealable 1 1 LongRange
ElephantGun 15 Support 1 3 LongRange

Note: Double-barreled weapons are popular at this time. They have ammo 2 and take 3 shots to reload.

Melee

Steam Weapons
Steam Weapons Hands Conceal Damage Maneuvers
ExecutionerÂ’s Kiss 1 Jacket +4 Beak, Elemental (acid), Lock
Molotov Cocktail 1 Jacket +2 Beak, Elemental (fire), Improvised, OnlyThrow
Welding Torch 1 Trenchcoat +3 Elemental (fire), Improvised

Armor

Armor Protection Reflex Penalty Date Conceal
ProtectiveSportswear 2 - 1850 Unconcealable