Artifical claws worn on the hands - the benefit is that the wounds appear like those of a wild animal.
Clinch
Once you get under an opponent's guard, your small and handy weapon can wreak great havoc.
Getting into a clinch is a specific maneouver, and requires a successful MartialArts attack, which causes no damage.
Once you have gotten into Clinch with an opponent, you receive a +3 bonus on your MartialArts against that opponent until one of the following happens;
- You move away or attack another opponent
- You are hit and take damage from an attack
- You opponent moves away from you
If both fighters use weapons with this ability, it effectively cancels itself out.