A staff about as long as the wearer, that can be used to block and to strike unexpectedly from either angle. A truly fearsome weapon, that is often mistaken as a simple wanderer's support.
Butt Strike
After a normal attack you can expend an additional shot and make a second attack with the butt of the weapon, for Strength +2 damage. You must be holding the weapon in two hands to do this.
Butt Strike cannot be used along with any other weapon maneouvre or eves special stunt. That is if you did something funny as a part of your attack, it wasn't a normal attack and doesn't qualify for a Butt Strike.
Great Blow
A Great Blow is a powerful all-out attack. It always requires two hands, even with a weapon that is normally used one-handed. It receives a +3 bonus to your damage, but you cannot do anything, such as an ActiveDefense, until your next shot comes up.
Great Blow does not combine with Bash.
Improvised
This weapon does not need to be made as a dedicated weapon - it can be found or scrounged from civilian gear. Such scrounged versions are less durable than the real thing, and break on any snakeyes roll. In addition, any Disarm Stunts get a +3 modifier against such a weapon.
Of course, a purposedly crafted version of the weapon does not have these drawbacks.
Non Lethal
This weapon is not ment to kill. Anyone who fails a DeathTest because of damage from this weapon is merely knocked out one minute per point of failure.
Parry
When you do an ActiveDefense with this weapon, you get a +5 to your Dodge instead of the usual +3. This bonus only applies against Melee attacks, not against ranged combat of any kind.
Stun
An attack to unbalance and shock your target. You simultaneously do normal damage. If you manage to wound him, he loses one from his current shot unless he is immune to pain.