A two-handed spear around three meters in length, often with a cross bar to prevent an animal impaled on it from pusing themselves up the spear and attack the user.
Often refered to as a the Boar Spear.
Charge
The weapon is suited for an impetuous charge. It is possible to do a running move and still attack, as long as the move is in a reasonably straight line.
Impale
An attack to impale an opponent on the point of your weapon. This attack receives a +3 bonus to damage, but if you are successful in inflicting any damage, the weapon is lodged in your enemy and cannot be used until you sped a single shot withdrawing it or until your opponent moves away, dislodging himself. You can dislodge the weapon as a three-shot action if you wish to move at the same time.
You cannot impale when you Throw a weapon.
Reach
Your weapon has a superior reach. Against anyone who misses you in melee combat you get a free counterattack. If he makes several simultaneous attacks (c.f. ButtStrike or Lock), all must miss if you are to do this.
As soon as you are hit, you loose this advantage, against any and all opponents. To regain it, you must spend a 3-shot action readying your weapon while unengaged.
Reach does not work against another weapon with Reach, except that the Pike still has reach even against other weapons with reach. Nor does it work in any kind of confined space.
You cannot counterattack against a counterattack.
Receive
When somebody moves up to you and makes a melee attack, you can opt to use their Strength (or their mount's Strength if they are mounted) rather than your own Strength to calculate damage.