T3

Items / Hyperspace

Once hyperspace technology is mastered, many of the assumptions of reality we have today collapse - almost anything is possible. Tech at this level is pure speculation.

This is the tech level of classic space opera like Star Trek.

Technology

Once we have mastered the secrets of the hyper dimensions, there is nothing we cannot do. The very physical laws of the universe can suddenly be changed. It is very hard to define any limits for technology at this level, and assumptions become fairly arbitrary. Faster than light travel, time travel, teleportation and the spontaneous transformation or creation of objects are all feasible.

This is the level of sophistication of Space Opera like Star Trek and Star Wars, though few such genres take the more fantastic implications of the technology to heart.

Gadgets

Guns


Hyperspace Guns - Weapons of this sophistication cost an Items schtick.

Beamers

Damage

Conceal

Ammo

Reload

Notes
Holdout Beamer 10 Pocket 15 1 ArmorPiercing, ShortRange
Beam Pistol 12 Jacket 30 1 ArmorPiercing
Beam Carbine 13 Trenchcoat 25 3 ArmorPiercing , LongRange
Beam Rifle 15 Unconcealable 20 3 ArmorPiercing , LongRange
Beam Minigun 15 Support 75 5 ArmorPiercing , Auto, LongRange
Beam Cannon 17 Support 15 5 ArmorPiercing , LongRange

RayGuns

Damage

Conceal

Ammo

Reload

Notes
Ray Pistol 13 Jacket 30 1 ShockBlast: Lightning, Shock
Ray Carbine 14 Trenchcoat 25 3 Blast: Lightning, LongRange, Shock
Ray Stubber 17 Trenchcoat 15 3 Blast: Lightning, ShortRange, Shock
Ray Rifle 16 Unconcealable 20 3 Blast: Lightning, LongRange, Shock
Ray Cannon 18 Support 10 5 Blast: Lightning, LongRange, Shock
All of the above are available in automatic variants at the cost of an Items schtick.

Plasma

Damage

Conceal

Ammo

Reload

Notes
PlasmaRifle 17 Support 20 5 Blast: Fire, LongRange
PlasmaGrenade 15 Jacket 1 1 Area, Blast: Fire, ShortRange

Blasters

Damage

Conceal

Ammo

Reload

Notes
Holdout 12 Negligible NA NA Blast
Pistol 13 Jacket NA NA Blast
Carbine 14 Trenchcoat NA NA Blast
Rifle 15 Unconcealable NA NA Blast

Melee


Hyperspace Weapons
These are exceptional enough to cost an Items schtick.
Hyperspace Weapons Hands Conceal Damage Maneuvers
Light Sabre 1 Pocket +6 Bash, Beak, Charge, Disarm, Draw, GreatBlow, Parry
Light Shield offhand Pocket +4 Block, NonLethal
Light Staff 2 Jacket +8 Bash, Beak, SecondStrike, Disarm, Draw, Parry
Light Sword 1 Pocket +6 Bash, Beak, Disarm, Draw, Lock, Parry, Riposte
Stasis Sword 1 Pocket +6 Disarm, Parry
Modifications: Modifications cost an Items schtick each
Power Weapon - - Add +3 Add Bash, Beak

Armor

Armor Protection Reflex Penalty Conceal Cost Notes
EnergyHalo 12 - Pocket 2
EnergyScreen 6 - Negligible 2
PowerHalo 8 - Pocket 2
PowerScreen 4 - Negligible 2