T3

Fu / Paths / Tightening Coils

Eyes of the Snake

Fu: 2, Shot: 0

Execute a series of distracting moves: the shot costs of all attacks made against you are increased by 1 until end of Sequence. Does not apply to area attacks.

This is a combat stance, and is activated at the start of a Sequence, just after initiative is rolled. You can enter a stance as an action during a Sequence, but you can only do so when your shot is coming up. Stances stay in effect for one Sequence. Several stances can be combined. You can enter a stance in response to someone else's stance, so it may take a few moments for everyone to decide upon stances. You should describe how you dramatically shift into your stance, especially if you combine several stances.

Strike of the Snake

Fu: 1, Shot: 1

Make a basic martial arts attack that is very quick.

Coil of the Snake

Fu: 3, Shot: 0

This is a combat stance, and is activated at the start of a Sequence, just after initiative is rolled. You can enter a stance as an action during a Sequence, but you can only do so when your shot is coming up. Stances stay in effect for one Sequence. Several stances can be combined. You can enter a stance in response to someone else's stance, so it may take a few moments for everyone to decide upon stances. You should describe how you dramatically shift into your stance, especially if you combine several stances.

At any time during this Sequence, you may perform an extra 3-shot MartialArts attack - including using another Fu schtick. You may only do this once per Sequence, and you may not move as a part of this attack.

Lunge of the Snake

Fu: 3, Shot: 0

Add 3 to the result of an Initiative Roll.

This is a combat stance, and is activated at the start of a Sequence, just after initiative is rolled. You can enter a stance as an action during a Sequence, but you can only do so when your shot is coming up. Stances stay in effect for one Sequence. Several stances can be combined. You can enter a stance in response to someone else's stance, so it may take a few moments for everyone to decide upon stances. You should describe how you dramatically shift into your stance, especially if you combine several stances.

Slither of the Snake

Fu:2, Shot: 0

All unnamed characters attacking you this shot automatically miss. You can only negate attacks you are aware of.