A rack for plugging in skillsofts, programs and processors that allow the use of Skills. These small plug-ins allow you to handle almost any situation that might arise during a scenario.
- You can plug-in a number of skillsofts equal to the number of picks you have in this schtick during each session.
- Only a specific application of each skill is covered; one type of vehicle, equipment or cultual situation.
- A skillsoft only runns for a single scene or fight.
- Skillsoft sockets cannot substitute for physical Skills, such as Guns or Martial Arts or the physical aspects of Intrusion. SkillWires can make up for this.
- Nor can they substitute for Chi Skills, such as Shaping, Sorcery, or Powers. You cannot use Races or Fu schticks with Skilsoft skills. You cannot use a Skillsoft Socket along with any Chi-based abilities except Fortune points. Fu or Magic skills cannot be used to enhance chipped abilities. If the campaign allows full integration of magic and technology, this can be overcome by Chi Wires, but this is not the normal situation - check with your GM is this is allowed in your setting.
Under these limitations, skillsofts allow you to use a chipped skill at your highest skill value.
You can normally be assumed to have skillsofts for any applicable Skills or situation in cybernetic junctures, but as the situation grows wierder, your 'softs will become obsolete and may begin at less than optimum value. It is usually hard to find a 'soft for using Roman siege engines.
Cyberware that can be taken several times become slightly more bulky for each pick you take. As you load up on metal, you become more inhuman, and at very high levels deployed cyberware will change your basic form. Eight picks is the usual maximum for cyberware.
Picks | Signature when turned on | Signature when turned off |
---|---|---|
1 | Slick | Slick |
2 | Visible to sensors | Slick |
3-4 | Visible at close range | Visible to sensors |
5-6 | Visible at range | Visible at close range |
7-8 | Visible at range | Visible at range |
Skin Graft helps you to conceal your cyberware visually, while Mask helps you disguise its sensor signature.