T3

Creatures / Limitations / Vulnerability

A certain item or material causes damage if placed against your flesh. If the item is normally used to cause damage, such as silver bullets, use the normal damage value. Otherwise the damage value of the touch is the wielder's Magic +2. No damage-reducing powers (such as DamageImmunity, Armor or Regeneration will work, and your soak attribute (usually Toughness) is ignored when resisting this attack.

Against natural phenomena that are not used by a certain character such as sunlight or sea water, the damage value is based on your own Magic. If you are vulnerable to interaction Stunts of a certain kind, any successful interaction of the type you are vulnerable to causes an automatic setback.

Examples of substances to which you might be vulnerable: