T3

Attributes / Fortune / Uncanny

You are so lucky it's uncanny. Trains run as you come to them, you never need to carry around change as it is there when you need it, and you regard lotteries as your personal pension fund. This is noticeable to the degree that you might be asked to leave gambling establishments and ordinary people might resent your exceptional fortune.

For a character to have an exceptional attribute, outside the "normal" range you must first purchase a specific Pulp Schtick for each sub-attribute. This not only adds a small extra cost, it also gives more or less defined special traits and extraordinary characteristics tied to such high ability scores. Unlike ordinary Pulp schticks, these offer no or very little benefit and some hindrance; they are more flaws than schticks but you still pay for them. If you want to be able to get exceptional attributes but do not want the effects of the schtick, you can pay double price to ignore the effect.

These schticks are considered genre schticks and are not used in all campaigns. See Schticks and Exceptional.