Training packages in SLA translates to starting Occupations. See the table below and the specific notes for each package.
Options
Some optiononal rules for SLA character creation:
SLA Basic Combat Training
This package includes basic firearms and armor familiarization. It can be taken in addition to a regular operative package. SLA provides this training in order to increase operative survivability.
Skills: None:
Feats: Personal Firearms Proficiency, Armor Proficiency (light)
SLA Operative Training Packages
Training Package | Occupation | Notes |
---|---|---|
Death Squad | Military | Heavy assault |
Kick Murder Squad | Military | Assasination and espionage |
Investigation and Interrogation | Investigative | |
Medical | Emergency Services | |
Mechanics | Technician | |
Pilot and Navigation | Military | |
Business | White Collar | |
Strike Squad | Military | General military training |
Scout | Military | Recon |
Death Squad
Add fluff here.
Prerequisite: SLA Operative.
Skills: Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. Climb, Demolitions, Drive, Hide, Knowledge (tactics), Move Silently, Navigate, Survival, Swim.
Bonus Feat: Select one of the following: Brawl, Armor Proficiency (light or medium), Exotic Firearms Proficiency, or Personal Firearms Proficiency.
Wealth Level Modifier: +1.
Kick Murder Squad
Insert fluff here.
Prerequisite: SLA Operative.
Skills: Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. Climb, Demolitions, Drive, Hide, Knowledge (tactics), Move Silently, Navigate, Survival, Swim.
Bonus Feat: Select one of the following: Archaic Weapon Proficiency, Armor Proficiency (light or medium), Combat Martial Arts, Personal Firearms Proficiency.
Wealth Level Modifier: +1.
Pilot and Navigator
Insert fluff here.
Prerequisite: SLA Operative.
Skills: Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. Climb, Demolitions, Drive, Knowledge (tactics), Navigate, Pilot, Repair, Survival, Swim.
Feats: Aircraft Operation, Armor Proficiency (light or medium), Exotic Firearms Proficiency, Personal Firearms Proficiency.
Wealth Level Modifier: +1.
Strike Squad
This is a general combat training package for SLA operatives.
Prerequisite: SLA Operative.
Skills: Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. Climb, Demolitions, Drive, Hide, Knowledge (tactics), Move Silently, Navigate, Pilot, Survival, Swim.
Bonus Feat: Select one of the following: Brawl, Combat Martial Arts, Armor Proficiency (light or medium), or Personal Firearms Proficiency.
Wealth Level Modifier: +1.
Scout
Insert fluff here.
Prerequisite: SLA Operative.
Skills: Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. Climb, Demolitions, Drive, Hide, Knowledge (tactics), Move Silently, Listen, Navigate, Pilot, Spot, Survival, Swim.
Bonus Feat: Select one of the following: Brawl, Armor Proficiency (light or medium), or Personal Firearms Proficiency.
Wealth Level Modifier: +1.
SLA Shiver Training Packages
These are not available for player characters, but can be used by the GM.
Basic Shiver Training
Inser fluff here.
Prerequisite: Age 20+.
Skills: Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, he or she receives a +1 competence bonus on checks using that skill. Diplomacy, Drive, Gather Information, Intimidate, Knowledge (civics, earth and life sciences, streetwise, or tactics), Search.
Bonus Feat: Select one of the following: Archaic Weapon Proficiency, Defensive Martial Arts, Armor Proficiency (light or medium), Shield Proficiency or Personal Firearms Proficiency.
Wealth Bonus Increase: +1.