Wizard (D&D class)

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Unofficial rules compendium

Rules

  • Familiar abilities are based on your hit dice, not level.

Generalist Wizard

Options

Domain Wizard

UA 57 - Gain a domain and get an extra prepared spell each level from domain list. No caster level bonus. Lose bonus all feats.

Domain list: Antimagic, Battle, Cold, Conjuration, Divination, Enhancement, Evocation, Fire, Illusion, Necromancy, Storm, Trasmutation.

Specialist Wizard

Options

Variants

UA 59-64 - Your school choice affects you more.

  • Abjurer - Spontaneous dispelling
  • Summoner - Spontaneous Summoning
  • Diviner - Bonus Feat list
  • Enchanter - Social Proficency
  • Evoker - Energy Afffinity
  • Illusionist - Illusion Master or Shadow Shaper
  • Necromancner - Skeletal Minion
  • Transmuter - Spell Versatility