Difference between revisions of "Whip (Action)"
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− | |description=Between three and six meters of corded leather, the whip tapers off to a narrow point. This amplifies the users movements; the end of the whip can move at super-sonic speeds to deliver smarting stings and create the trademark whiplash sound. The whip can be a very good weapon to stunt with. | + | |description=Between three and six meters of corded leather, the whip tapers off to a narrow point. This amplifies the users movements; the end of the whip can move at super-sonic speeds to deliver smarting stings and create the trademark whiplash sound. The whip can be a very good weapon to stunt with and can attack a creature up to 5 meters away. |
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Revision as of 18:21, 7 June 2012
This is a weapon data page for Action.
Heroic Action Role-Play |
Whip
One-handed ancient melee weapon
Hands: 1H
Size: Medium
Tech: Ancient
Type: Melee
Range: Close
Damage: +0 Blunt
Properties: Disarm, entangle, stun
Between three and six meters of corded leather, the whip tapers off to a narrow point. This amplifies the users movements; the end of the whip can move at super-sonic speeds to deliver smarting stings and create the trademark whiplash sound. The whip can be a very good weapon to stunt with and can attack a creature up to 5 meters away.