Vulnerability (Action)

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Heroic Action Role-Play

This is a Limitation for Action.

Vulnerability

A certain item or material causes damage if placed against your flesh. If the item is normally used to cause damage, such as silver bullets, use the normal damage value. Otherwise the damage value of the touch is the wielder's Mind +2. No damage-reducing power will work, and your soak attribute (usually Body) is ignored when resisting this attack.

Against natural phenomena that are not used by a certain character such as sunlight or sea water, the damage value is based on your own [[Mind (Action)|Mind]. If you are vulnerable to interaction Stunts of a certain kind, any successful interaction of the type you are vulnerable to causes an automatic setback.

Examples of substances to which you might be vulnerable:

   * Holy symbols.
   * Some metal (e.g. silver, gold, cold steel).
   * Specific flowers or herbs (wolvesbane, garlic).
   * Types of wood (ash, jew).
   * Certain books (bible, koran, torah, pulp novels).
   * Certain weapons.
   * Specific words.
   * A portrait of an old love.
   * The bones of a former victim.
   * Direct sunlight.
   * Running water.
   * Dogs with angel eyes (dark circles around the iris).