Difference between revisions of "Uniform (Action)"

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You adhere to a distinctive dress code, generally because you belong to an organization. Your uniform might be police, nurse, military, chivalric (a coat of arms), superheroic or otherwise distinctive of who you or your organization are. You almost always wear this uniform, and when out of uniform you lose any perks or privileges of your position.
 
You adhere to a distinctive dress code, generally because you belong to an organization. Your uniform might be police, nurse, military, chivalric (a coat of arms), superheroic or otherwise distinctive of who you or your organization are. You almost always wear this uniform, and when out of uniform you lose any perks or privileges of your position.
  
This differs from [[Costume_(Action)|Costume]] in that a uniform is not personal; it identifies you as a part of an organization. You can only take Uniform if you belong to an appropriate organization or group to which the uniform is relevant carries meaning.
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This differs from [[Costume_(Action)|Costume]] in that a uniform is not personal; it identifies you as a part of an organization. You can only take Uniform if it carries meaning and you belong to an appropriate organization or group to which the uniform is relevant.

Latest revision as of 14:36, 12 March 2010

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Heroic Action Role-Play

This is a Limitation for Action.

Uniform

You adhere to a distinctive dress code, generally because you belong to an organization. Your uniform might be police, nurse, military, chivalric (a coat of arms), superheroic or otherwise distinctive of who you or your organization are. You almost always wear this uniform, and when out of uniform you lose any perks or privileges of your position.

This differs from Costume in that a uniform is not personal; it identifies you as a part of an organization. You can only take Uniform if it carries meaning and you belong to an appropriate organization or group to which the uniform is relevant.