Difference between revisions of "Transmute Illusion (Action Powers)"

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Basic Action
 
Basic Action
  
You create illusory clothes on yourself or another willing creature. This cannot hide existing clothes, but can change their appearance. As long as clothes alone are sufficient, you can do a [[Charm_(Action)#Acting_.26_Disguise|Acting & Disguise stunt]] using the [[Create (Action)|Create]] skill.
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You create illusory clothes on yourself or another willing creature. As long as clothes alone are sufficient to create an identity, you can do a [[Charm_(Action)#Acting_.26_Disguise|Acting & Disguise stunt]] using the [[Create (Action)|Create]] skill.
  
 
The illusion lasts a number of hours equal to your [[Mind (Action)|Mind]]. You can mimic a specific outfit if you are familiar with it or have used [[Illusion_(Action_Powers_Form)#Capture_Scene|Capture Scene]] on it. Close inspection allows an opposed [[Create (Action)|Create]] roll to discover the illusory nature of the clothes.
 
The illusion lasts a number of hours equal to your [[Mind (Action)|Mind]]. You can mimic a specific outfit if you are familiar with it or have used [[Illusion_(Action_Powers_Form)#Capture_Scene|Capture Scene]] on it. Close inspection allows an opposed [[Create (Action)|Create]] roll to discover the illusory nature of the clothes.
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You can also use this with various stunts to confuse and embarrass opponents.
  
 
=== Mirage ===
 
=== Mirage ===

Revision as of 15:07, 31 October 2011

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Main article: Powers (Action)

Illusory Apparel

Basic Action

You create illusory clothes on yourself or another willing creature. As long as clothes alone are sufficient to create an identity, you can do a Acting & Disguise stunt using the Create skill.

The illusion lasts a number of hours equal to your Mind. You can mimic a specific outfit if you are familiar with it or have used Capture Scene on it. Close inspection allows an opposed Create roll to discover the illusory nature of the clothes.

You can also use this with various stunts to confuse and embarrass opponents.

Mirage

Basic Action, then a Stance

This is an illusion of one or more creatures, designed to fool or create an artistic effect. A mirage lasts until the end of the round once created, but can be maintained as a stance.

Mirages are interaction stunts, using your Create skill against Spot to try and trick onlookers into believing in them. A well thought out mirage can often get a hefty situation bonus.

Scene

Basic Action

You create a scene. In this area, you can change the appearance and feel of all objects. You cannot make obviously dangerous objects appear harmless, but other than that you can change the setting as you like, and the illusion will fool all senses. After an hour sitting on a tree trunk disguised as an opulent couch someone might get a backache, but he will not realize why. Close inspection allows an opposed Create roll to discover the illusory nature of the scene.

You can completely control a scene up to your Create meters in diameter. If you make the scene larger, you control lessen. At ten times the size, you can change color and form, but not feel or sound. At a hundred times the size, you can only make changes in color.