Difference between revisions of "Transmute Ice (Action Powers)"

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===Ice Armor===
 
===Ice Armor===
Stance
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Basic Action or Limit Break
{{:Armor (Action Powers)}}
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You coat the target (which can be you) in protective ice. He gains 4 points of armor, increasing [[Toughness (Action)|Toughness]]. If you use this as a Basic Action, it lasts until the end of the round, if you use it as a Limit Break it lasts for one scene or about 15 minutes.
  
 
===Ice Wall===
 
===Ice Wall===

Revision as of 10:45, 9 April 2010

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Templates for Action
Main article: Powers (Action)

Cold Spell

Basic Action or Limit Break

This allows you to cause cold weather is a fairly small area, such as a field, square, or large room (about 100 meter diameter). Temperature drops about twenty degrees Celsius (10 degrees Fahrenheit). The change is instantaneous and maintained by the power; it the power is disrupted natural weather conditions quickly return. This unseasonable cold sends people inside in search of shelter; those who have to remain outside huddle together around heaters and garbage-can bonfires, abandoning their posts. People unsuitably dresses suffer one point of impairment due to numbing and cold exhaustion.

If this is used as a Limit Break rather than a basic action, the area affected is much larger and can be increased with successive uses; the diameter of the effect is one kilometer and each additional use of the power doubles the diameter.

Craft Ice

Basic Action

You can create simple objects out of ice that will perform as if they were basic metal items. In this way, you can create basic tools, arms, and armor. The duration in a temperate climate is minutes equal to the Action Result. In a tropical climate, the duration is in rounds. In cold climate, the items will not melt, but will chip and break in days if used.

Ice Armor

Basic Action or Limit Break

You coat the target (which can be you) in protective ice. He gains 4 points of armor, increasing Toughness. If you use this as a Basic Action, it lasts until the end of the round, if you use it as a Limit Break it lasts for one scene or about 15 minutes.

Ice Wall

Basic Action

You can create a wall of massive ice. Template:Wall (Action) The normal duration assumes a temperate climate. In topical condition, it will melt in rounds instead of minutes, in cold conditions it will last indefinitely.

Sleet

Basic Action

You can coat a section of floor or flat ground with sleet or ice in a diameter equal to your Chi in meters, making it treacherous to walk on. The slick melts naturally; in tropical climes it melts by the end of the round, in temperate climate it lasts a minute and in cold climate it lasts indefinitely. Slippery (Action)