Transmute Force (Action Powers)

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Main article: Powers (Action)

Craft Force

Basic Action

You can create simple objects out of intangible force fields. You can make these items semitransparent or merely translucent, but not fully solid-looking. They glow, but you can make this glow so faint it is only visible in the dark. In this way, you can create basic tools, arms, and armor of no more than Blacksmith sophistication. These items' hardness exceeds that or normal metal but they lack a certain solidity and they perform as ordinary items of their type. The duration is minutes equal to the Action Result. The difficulty is the Toughness of the item; weapons and armor are made for a specific creature and have a difficulty equal to they damage or toughness they grant.

Force Armor

Basic Action

Your target's skin is protected by a very tight and form-fitting force field. He gains 2 points of armor, increasing Toughness. You can take this schtick several times gaining 2 additional points of armor each time to a maximum of 10 points. It lasts for one scene or about 15 minutes. You can maintain this armor on yourself between scenes, but not on others; to protect others you must use it in or right before an action scene.

Force Armor also acts to keep out hostile environments.

Force Tools

Basic Action

You create specialized tools made of tangible force fields and powered by telekinesis. You design these tools with a specific Create task in mind, and the tools will help you perform this task, allowing you to do things that would normally require specialized tools and/or knowledge to do, such as a machine shop or Safecracking and Security. However, you do not get any raw materials, knowledge, contacts, or other resources you'd normally get, and your power use may leave clues for others to follow.

Personal Force Field

Stance

You surround yourself with a personal force field, a glowing bubble with a diameter slightly larger than you are tall. You gain a Toughness equal to your Body + Create. You are also protected from hostile environments.

While inside this field, you can converse and observe but not physically interact with the surroundings. Your Powers can penetrate the Personal Force Field, but doing so immediately brings it down. The Personal Force Field does not float in water, catch the wind, or otherwise interact with the environment more than you normally would yourself. You can move around unhindered by it.

At your option, you can expand the field to cover the area immediately around you (on a grid, this is the hexes or squares adjacent to you), as long as all the creatures there are willing to be encased in the field. Such a field protects everyone inside from everyone outside and vice versa, but is immobile.

Wall of Force

Basic Action

You can create a wall of night-invulnerable force. A wall of force is transparent and permits speech and interactions, but stops powers and attacks. The wall lasts for a scene unless destroyed.

As a basic action you can create a 3 by 3 meter surface of force. You can spend multiple basic actions to build a large continuous force field, but no dimension of such a force field can be more than your Create in meters. If you create a continuous barrier hedging an area, you can create a roof and floor as well with no additional effort.

The wall is stationary relative to its frame of reference - if created on a vehicle it moves with that vehicle. It is unaffected by gravity and can be placed wholly or partially inside material objects. Any creature inside the wall when it appears is pushed to either side of it - the creature chooses which side.

If your concentration is broken (typically a Setback) the wall disappears. If it takes damage matching twice your Create it disappears, but you can choose to take a Trigger Action to sustain the wall, exerting yourself to increase the limit to three times your Create for the current shot. It can be broken with a Feat of Strength by Body matching your Create.

Wireframe Visualization

Inherent

You can visualize something you are creating as an intangible image, which you can then use as a model and blueprint, simply filling out the empty spots. This makes building tasks using Create skill Routine for you. This never applies to opposed tasks.