Difference between revisions of "Transmute Force (Action Powers)"

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Your target's skin is protected by a very tight and form-fitting force field. He gains 2 points of armor, increasing [[Toughness (Action)|Toughness]]. You can take this schtick several times gaining 2 additional points of armor each time to a maximum of 10 points. If you use this as a Basic Action, it lasts until the end of the round, if you use it as a Limit Break it lasts for one scene or about 15 minutes.
 
Your target's skin is protected by a very tight and form-fitting force field. He gains 2 points of armor, increasing [[Toughness (Action)|Toughness]]. You can take this schtick several times gaining 2 additional points of armor each time to a maximum of 10 points. If you use this as a Basic Action, it lasts until the end of the round, if you use it as a Limit Break it lasts for one scene or about 15 minutes.
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=== Force Shield===
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Stance
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You create an armored shield in front of you that gives you 5 points of armor, increasing your [[Toughness (Action)|Toughness]]. The shield is only good in one direction (about a 180 degree arc), but you can change its orientation each time you take an action, including trigger actions.
  
 
=== Wireframe Visualization ===
 
=== Wireframe Visualization ===

Revision as of 08:14, 29 May 2010

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Main article: Powers (Action)

Force Armor

Basic Action or Limit Break

Your target's skin is protected by a very tight and form-fitting force field. He gains 2 points of armor, increasing Toughness. You can take this schtick several times gaining 2 additional points of armor each time to a maximum of 10 points. If you use this as a Basic Action, it lasts until the end of the round, if you use it as a Limit Break it lasts for one scene or about 15 minutes.

Force Shield

Stance

You create an armored shield in front of you that gives you 5 points of armor, increasing your Toughness. The shield is only good in one direction (about a 180 degree arc), but you can change its orientation each time you take an action, including trigger actions.

Wireframe Visualization

Inherent

You can visualize something you are creating as an intangible image, which you can then use as a model and blueprint, simply filling out the empty spots. This makes building tasks using Create skill Routine for you, which means you can opt to roll ±0 in the Create skill, even when working on entirely new construction. This never applies to opposed tasks.