Difference between revisions of "Touch (Action Powers)"

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You can imbue a [[Melee (Action)|Melee]] or [[Shoot (Action)|Shoot]] attack with an additional type of damage.  
 
You can imbue a [[Melee (Action)|Melee]] or [[Shoot (Action)|Shoot]] attack with an additional type of damage.  
The damage of each type is the same as in the original attack.
+
The damage of the attack increases by +2 and is resisted by the worst soak value of either attack.
If you are not using this with a weapon, the attack does [[Body (Action)|Action]] +2 damage of both types.
+
This increases the damage by two.  
Use the lesser soak value.
 
 
This is the same as the Melee Weapon ability [[Weapon_Abilities_(Action)#Dual_Damage|Dual Damage]].
 
This is the same as the Melee Weapon ability [[Weapon_Abilities_(Action)#Dual_Damage|Dual Damage]].
 +
Several kinds of additional damage does not further increase the damage of the attack, but uses the lowest soak value among the types.

Revision as of 16:51, 18 November 2020

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Main article: Powers (Action)

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2 and is resisted by the worst soak value of either attack. This increases the damage by two. This is the same as the Melee Weapon ability Dual Damage. Several kinds of additional damage does not further increase the damage of the attack, but uses the lowest soak value among the types.