Difference between revisions of "Touch (Action Powers)"

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m (+2 Damage)
m (Polish)
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
Stance
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[[Actions (Action)#Stance|Stance]] (Damage Boost)
  
You can imbue a normal [[Melee (Action)|Melee]] attack with extra damage of another type than the attack normally does. Unless the target has some extra resistance to that type of damage, he takes +2 damage from the attack. Against someone immune to the ordinary damage of the weapon or to the elemental effect, the weapon does its basic damage. A target immune both to the elemental damage and the regular damage takes no damage at all. This is the same as the Melee Weapon ability [[Melee Weapon Abilities (Action)#Elemental | Added Damage (Elemental)]].
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You can imbue a normal [[Melee (Action)|Melee]] attack with extra damage of another type than the attack normally does. Unless the target has some extra resistance to that type of damage, he takes +2 damage from the attack. Against someone immune to the ordinary damage of the weapon or to the elemental effect, the weapon does its basic damage. A target immune both to the elemental damage and the regular damage takes no damage at all.  
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This is the same as the Melee Weapon ability [[Melee Weapon Abilities (Action)#Elemental | Added Damage (Elemental)]]. You can only benefit from one damage-boost stance at a time.

Revision as of 09:34, 6 March 2008

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Templates for Action
Main article: Powers (Action)

Stance (Damage Boost)

You can imbue a normal Melee attack with extra damage of another type than the attack normally does. Unless the target has some extra resistance to that type of damage, he takes +2 damage from the attack. Against someone immune to the ordinary damage of the weapon or to the elemental effect, the weapon does its basic damage. A target immune both to the elemental damage and the regular damage takes no damage at all.

This is the same as the Melee Weapon ability Added Damage (Elemental). You can only benefit from one damage-boost stance at a time.