Difference between revisions of "Summoner (Apath)"

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== Variant Unchained Eidolons ==
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The following additional types of unchained eidolons exist, tough some are resistricted to certain summoner archetypes.
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* Augmented Animal (naturalist, spirit summoner, wild caller, wild caller racial)
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* Magical Beast (bestial summoner, monster channeler, monster mage
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* Fey (first worlder)
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* Shadow (shadow caller)
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* Storykin (story summoner)
  
 
== Frequently Asked Questions ==
 
== Frequently Asked Questions ==

Revision as of 23:09, 30 September 2015

ApathApath Logo
Unofficial rules compendium

Variant Unchained Eidolons

The following additional types of unchained eidolons exist, tough some are resistricted to certain summoner archetypes.

  • Augmented Animal (naturalist, spirit summoner, wild caller, wild caller racial)
  • Magical Beast (bestial summoner, monster channeler, monster mage
  • Fey (first worlder)
  • Shadow (shadow caller)
  • Storykin (story summoner)

Frequently Asked Questions

These answers are my interpretation of the rules, not rules changes.

  • An eidolon cannot heal naturally, but it can be healed by any supernatural means.
  • Eidolons do not begin with traits, but can purchase them using the Additional Traits feat. They must still have a source or trainer for the trait.
  • An eidolon is not a player character, and does not gain maximum hit points on its first hit die.
  • A creature summoned by the Summon Monster ability (not spell) appears immediately and can act in the turn it appears.
  • A creature summoned by a summon monster spell (as opposed to the class ability) uses all the normal rules of the spell, and can be present at the same time as the eidolon or a creature summoned using the class ability.
  • Feats that improve or change the abilities or numbers of summoned creatures (like Augment Summoning and Superior Summoning) works for the summon monster ability, but never work with the eidolon, even when it is summoned using the summon eidolon spell.

External Links

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