Difference between revisions of "Summon Chi (Action Powers)"

From Action
Jump to navigation Jump to search
(Chi Duel)
(Reaching grasp)
Line 9: Line 9:
  
 
Once the one round is over, the link goes down and you are each left to your own devices.
 
Once the one round is over, the link goes down and you are each left to your own devices.
 +
 +
=== Reaching Grasp===
 +
Trigger Action (Combo)
 +
 +
Use this after you have scored a [[Melee (Action)|Melee]] hit on an opponent. Make an opposed [[Impress (Action)|Impress]] roll to prevent the target from using [[Teleport (Action)|teleport]] powers for the rest of the scene.

Revision as of 16:57, 25 December 2011

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Chi Duel

Limit Break

You can initiate a psychic contact with another character within Mind meters. The two of you engage in a single round of interaction. You can use any powers, equipment, or other features normally. The target intuitively understands what this is all about.

This combat never really happens and takes up no time; it is merely a what-if scenario to display your relative strengths. The rest of the world is there for the encounter, and can be interacted with normally, but takes no actions. Anything used or altered in this round is not used or altered in the real world.

Once the one round is over, the link goes down and you are each left to your own devices.

Reaching Grasp

Trigger Action (Combo)

Use this after you have scored a Melee hit on an opponent. Make an opposed Impress roll to prevent the target from using teleport powers for the rest of the scene.