Spells (5A)

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Transfer Enhancement

2nd level Transmutation (ritual) Casting Time: 1 hour
Range: 10 feet
Components: V, S, M (Cold iron cauldron worth at least 1,000 gp.) Duration: Instantaneous Spell Lists: Artificer, bard, cleric, paladin, sorcerer, warlock, wizard

Putting two similar items into the cold-iron cauldron, you laboriously invoke the spell. When you are done, only one item remains.

This spell transfers all magical properties from one item to another, destroying the first item while making the second item magical. The two items must be able to carry the enchantment, a weapon enchantment can only be transferred to weapons, an armor enchantment to armors, and so on with the DM's permission. The items can otherwise be entirely different; you can transfer an enchantment from a giant's full plate to a halfling's leather armor. The item to receive the enchantment must be nonmagical, but capable of holding the enchantment to be transferred.