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  • {{Action weapon header}} {{Action weapon
    491 bytes (68 words) - 13:22, 20 January 2021
  • ...s, making both attacks with the same weapon instead of using two different weapons, as long as you are not using a heavy shield. In addition, you gain Toughne ...pons. You make both attacks with your spear instead of using two different weapons.
    3 KB (473 words) - 21:42, 25 April 2009
  • {{Action weapon header}} {{Action weapon
    540 bytes (75 words) - 16:25, 15 September 2020
  • <noinclude>{{action race schtick}}{{tocright}}</noinclude> Basic Action
    444 bytes (69 words) - 10:57, 7 October 2019
  • Doppelsoldners master combat maneuvers with two-handed weapons. ...refer to the two-handed weapons they use), these soldiers fight with heavy weapons such as longspears and greatswords, disrupting enemy formations and breakin
    5 KB (701 words) - 10:28, 20 March 2018
  • {{Action weapon header}} {{Action weapon
    590 bytes (85 words) - 11:15, 21 October 2009
  • Primevals are proficient with simple melee weapons and with light armor and medium armor, but not with shields. Thy are also p ...level. Note that it is not possible to make iterative attacks with natural weapons. A primeval cannot use this ability in heavy armor. This replaces lost weap
    3 KB (540 words) - 13:00, 12 February 2019
  • {{delete}}<noinclude>{{action item schtick}}{{tocright}}</noinclude> ...with no other [[Items_(Action)|Item Schticks]] does not an [[Power_Rules_(Action)#Origin|Origin]].
    490 bytes (79 words) - 19:45, 22 September 2013
  • <noinclude>{{Action Power Templates}}</noinclude> Physical restraint in [[Action]] does not completely prevent a hero from action, they impose handicaps to be overcome.
    3 KB (400 words) - 14:01, 17 December 2020
  • {{Action weapon header}} {{Action weapon
    596 bytes (87 words) - 14:54, 5 July 2018
  • The clawed hands and feet can be used as weapons (damage 1d4/1d6, 19/x2 crit). The gauntlets, boots and other parts of the s ...uit, but larger weapons must be mounted externally. In general, integrated weapons have the same cost and weight as a normal weapon. They can not be used with
    3 KB (502 words) - 23:31, 10 May 2013
  • ...force fighter has a gift for force fields, and is able to create armor and weapons out of shining force rather than steel. The force fighter is a martial arti Force fighters are proficient with all simple weapons and with the
    6 KB (866 words) - 21:28, 8 March 2016
  • A fighting quack is proficient with all simple weapons plus all martial melee weapons. She is proficient with light armor and shields (except tower shields). ...action, such as the Dazzling Display or Improved Feint feats, the type of action changes but this ability still works.
    3 KB (546 words) - 15:51, 29 November 2018
  • This page describes abilities for magic weapons. The list is by no means complete, but is intended to be a useful guide for ...owner's initiative check (does not need to be held). Can be drawn as free action.
    5 KB (743 words) - 23:33, 10 May 2013
  • <noinclude>{{greyhawk gods action}}</noinclude> ...hand-held weapons that emit powerful projectiles. He has referred to these weapons variously as "45's," "six shooters," and "hog legs."
    3 KB (492 words) - 14:59, 14 December 2022
  • '''Prerequisite:''' Proficient with one or more weapons with the blocking special feature. ...red by a blocking weapon when fighting defensively, using the full defense action, or using Combat Expertise.
    576 bytes (82 words) - 00:03, 8 November 2017
  • ...force knight has a gift for force fields, and is able to create armor and weapons out of shining force rather than steel. The force knight is a martial artis Force knights are proficient with all simple weapons and with the
    6 KB (881 words) - 21:26, 8 March 2016
  • ...eor hammer, ball and chain, aspergillum, mancatcher, and scorpion. All the weapons named here have the finesse quality when you wield them. ...pensive. All weapon attacks you make are considered to be made with silver weapons.
    5 KB (827 words) - 11:29, 21 August 2022
  • ...nder particular circumstances (such as in daylight). <noinclude>[[Category:Action Templates]]</noinclude>
    630 bytes (92 words) - 09:32, 19 September 2021
  • {{Action weapon header}} {{Action weapon
    652 bytes (101 words) - 10:37, 15 November 2019

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