Difference between revisions of "Shotguns (Action)"

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<noinclude>{{Action}}</noinclude>Shotguns are weapons firing bursts of shot, smaller projectiles that come out together and slowly spread out in a cone. Depending on the choke of the weapon and the length of the barrel, this cone can be wide and short or long and narrow.  
Shotguns are weapons firing bursts of shot, smaller projectiles that come out together and slowly spread out in a tight cone. Depending on the choke of the weapon and the length of the barrel, this cone can be wide and short or long and narrow.  
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Shotguns are smoothbore, which makes them easy to make, but limits their range.  
 
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An advantage of this is that there is no barrel signature for forensics to analyze; shot and even slugs cannot be linked to any one particular weapon.  
Shotguns are smoothbore, which makes them easy to make, but limits their range even when firing slugs. An "advantage" of this is that there is no barrel signature for forensics to analyze; shot and even slugs cannot be linked to any one particular weapon. Another advantage is that it si easy to make custom ammunition for them. Shotguns can fire slug ammunition; a single large mass. They are also suitable for firing nonlethal loads, such as salt or rubber rounds. Later shotguns might fire flechettes or explosive rounds instead of shot.
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Another advantage is that it is easy to make custom ammunition. Shotguns can fire slugs (a single large mass) instead of pellets, this replaces [[Weapon_Abilities_(Action)#Scatter|Scatter]] and [[Weapon_Abilities_(Action)#Extra_Damage|Armor Exploiting]] with [[Weapon_Abilities_(Action)#Extra_Damage|Armor Defeating]].  
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They are also suitable for firing nonlethal loads, such as salt or rubber loads, replacing [[Weapon_Abilities_(Action)#Scatter|Scatter]] with [[Weapon_Abilities_(Action)#Stun|Stun]]. High-tech shotguns might fire flechettes or explosive rounds instead of shot with no change in rules.

Latest revision as of 22:17, 14 January 2021

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Shotguns are weapons firing bursts of shot, smaller projectiles that come out together and slowly spread out in a cone. Depending on the choke of the weapon and the length of the barrel, this cone can be wide and short or long and narrow.

Shotguns are smoothbore, which makes them easy to make, but limits their range. An advantage of this is that there is no barrel signature for forensics to analyze; shot and even slugs cannot be linked to any one particular weapon. Another advantage is that it is easy to make custom ammunition. Shotguns can fire slugs (a single large mass) instead of pellets, this replaces Scatter and Armor Exploiting with Armor Defeating. They are also suitable for firing nonlethal loads, such as salt or rubber loads, replacing Scatter with Stun. High-tech shotguns might fire flechettes or explosive rounds instead of shot with no change in rules.