Shining Inquisitor (Apath)

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Unofficial rules compendium

The shining inquisitor uses the channeled power of his patron as a shield, and is literally armored in faith. They are martial artists of the way of force.

Class Abilities

The following class abilities are affected by this archetype:

Weapon and Armor Proficiency

Shining inquisitors are proficient with all simple weapons, plus the hand crossbow, longbow, repeating crossbow, shortbow, and the favored weapon of her deity. They are not proficient in any armor or shields.

Sacred Aura (Su)

Shining inquisitors can project a powerful protective aura and are experts at using bracers of armor. The armor created by a shining inquisitor gives a clue to his patron and alignment. Good shining inquisitors literally shine, evil ones are surrounded by darkness. The aura of a lawful shining inquisitor is tinted one solid color, while a chaotic shining inquisitor’s aura swirls in rainbow patterns. Sacred aura can be activated at will as a swift action, and the protection stays up until deactivated or as long as the shining inquisitor is conscious. It provides an armor bonus of +5. At class level 4, this armor be used alongside bracers of armor, with stacking benefits. It does not otherwise stack with armor, either normal or force. This ability counts as heavy armor to abilities that require you to wear armor.

This replaces Track.

Shining inquisitor Block (Su)

While under sacred aura, the shining inquisitor adds a +2 shield bonus to armor class. This is considered force armor, and improves by +1 for every 4 levels (+2 at levels 1-3, +3 at levels 4-7, +4 at levels 8-11 and so on). The shining inquisitor must have one hand free, and he cannot carry a shield or two weapons when using this ability, not can he use a weapon in two hands. He may momentarily use the off hand for things like somatic components or drawing and throwing a weapon in the same round. This ability counts as a shield to abilities that require a shield.


Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon and Armor Proficiency
  • Track