Difference between revisions of "Shapeshift Force (Action Powers)"

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(→‎Personal Force Field: glowing, cleaned up)
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Stance
 
Stance
  
You surround yourself with a personal force field, a bubble with a diameter slightly larger than you are tall. You gain 10 points of armor, increasing your [[Toughness (Action)|Toughness]]. While inside this field, you can converse and observe but not physically interact with the surrounding reality. Your [[Powers (Action)|Powers]] cannot penetrate the force field. It is also clumsy, making it impossible to move trough small openings.
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You surround yourself with a personal force field, a glowing bubble with a diameter slightly larger than you are tall. You gain 10 points of armor, increasing your [[Toughness (Action)|Toughness]]. While inside this field, you can converse and observe but not physically interact with the surrounding reality. You are protected from hostile environments. Your [[Powers (Action)|Powers]] cannot penetrate the force field. The Personal Force Field does not float in water, catch the wind, or otherwise interact with the environment more than you normally would yourself.
  
 
=== Telekinetic Hands ===
 
=== Telekinetic Hands ===

Revision as of 20:19, 19 June 2011

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Main article: Powers (Action)

Force Skin

Stance

Your skin is protected by a very tight and form-fitting force field. You gain 2 points of armor, increasing your Toughness. You can take this schtick several times gaining 2 additional points of armor each time to a maximum of 10 points.

Levitate

Stance

You can move through the air instead of along the ground.

Personal Force Field

Stance

You surround yourself with a personal force field, a glowing bubble with a diameter slightly larger than you are tall. You gain 10 points of armor, increasing your Toughness. While inside this field, you can converse and observe but not physically interact with the surrounding reality. You are protected from hostile environments. Your Powers cannot penetrate the force field. The Personal Force Field does not float in water, catch the wind, or otherwise interact with the environment more than you normally would yourself.

Telekinetic Hands

Inherent

You create a hand of force, that you can use to manipulate objects within Mind meters of you, just as if you were using your regular hands.