Shapeshift Dark (Action Powers)

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Revision as of 11:08, 25 March 2008 by Starfox (talk | contribs) (Vacuum Adaption)
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Main article: Powers (Action)

Cloak of Night

Stance

You cloak yourself in darkness. In this form you can sneak as if you had concealment in dark areas, and both move and take actions while sneaking. You also hide yourself from detection powers; in order to learn anything about you, the user of such a power must beat your powers skill.

Life Drain

Trigger Action

Whenever you successfully inflict a hit in combat, you can use life drain to regain one hit of damage instead of inflicting damage.

Siphon Life

Trigger Action (Finisher)

You can use the energy from a defeated creature to heal yourself and your allies. Allies in an area with a diameter equal to your Mind in meters, centered on you, regain one hit of damage. The target does not take any damage, just as if you had failed to inflict a hit in the first place.

Shape of the Shade

Limit Break

You assume the form of another creature decided when you gain the power. You must have created a variant form for yourself using your normal points and limits. If you do not have such a creature description ready, you cannot use this power. This creature cannot have higher value in any particular skill than you do. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks. This power cannot be used to imitate a specific individual; you remain yourself in mannerisms and detail while changing race, species, and creature type.

You remain in this form for a scene or until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action). You can learn this power several times to learn to transform into several different creatures.

You can only assume the form on a Shade with this version of the power.

Vacuum Adaption

Stance

You can survive in a vacuum, the power substituting oxygen and mitigating the effects of low pressure.