Difference between revisions of "Sentient Item (Action)"

From Action
Jump to navigation Jump to search
m (polish)
 
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
<noinclude>{{action item schtick}}{{tocright}}</noinclude>
 
<noinclude>{{action item schtick}}{{tocright}}</noinclude>
 
=== Sentient Item ===
 
=== Sentient Item ===
The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to use its powers if its in disagreement with its wielder. It can communicate with its weilder trough empathy or telepathy; some items can even speak to anyone in the vicinity. The item can use its powers much like an [[Intelligent_Item_(Action)|Intelligent Item]], but will refuse to do so for the player's benefit.  
+
<noinclude>Item Limitation<br><br></noinclude>
 +
The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to let itself be used if it is in disagreement with the wielder. It can communicate with its wielder trough empathy or telepathy; some items can even speak audibly. The item can use its powers much like an [[Intelligent_Item_(Action)|Intelligent Item]], but cannot to do so for the player's benefit unless it is also [[Intelligent_Item_(Action)|Intelligent]].  
  
An item is often both [[Intelligent_Item_(Action)|Intelligent]] and [[Sentient_Item_(Action)|Sentient]].
+
A sentient item is often jealous of other intelligent or sentient items, and generally wants to be the most important and cherished item in your possession.
 +
 
 +
An item is often both [[Intelligent_Item_(Action)|Intelligent]] and [[Sentient_Item_(Action)|Sentient]], but it can be only one or the other.

Latest revision as of 09:04, 27 June 2015

ActionT4 logo
Heroic Action Role-Play

This is as Item Schtick for Action

Sentient Item

Item Limitation

The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to let itself be used if it is in disagreement with the wielder. It can communicate with its wielder trough empathy or telepathy; some items can even speak audibly. The item can use its powers much like an Intelligent Item, but cannot to do so for the player's benefit unless it is also Intelligent.

A sentient item is often jealous of other intelligent or sentient items, and generally wants to be the most important and cherished item in your possession.

An item is often both Intelligent and Sentient, but it can be only one or the other.