Difference between revisions of "Sentient Item (Action)"

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=== Sentient Item ===
 
=== Sentient Item ===
 
<noinclude>Item Limitation<br><br></noinclude>
 
<noinclude>Item Limitation<br><br></noinclude>
The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to use its powers if its in disagreement with its wielder. It can communicate with its weilder trough empathy or telepathy; some items can even speak to anyone in the vicinity. The item can use its powers much like an [[Intelligent_Item_(Action)|Intelligent Item]], but will refuse to do so for the player's benefit.  
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The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to use its powers if its in disagreement with its wielder. It can communicate with its weilder trough empathy or telepathy; some items can even speak to anyone in the vicinity. The item can use its powers much like an [[Intelligent_Item_(Action)|Intelligent Item]], but cannot to do so for the player's benefit unless it is also [[Intelligent_Item_(Action)|Intelligent]].  
  
An item is often both [[Intelligent_Item_(Action)|Intelligent]] and [[Sentient_Item_(Action)|Sentient]].
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An item is often both [[Intelligent_Item_(Action)|Intelligent]] and [[Sentient_Item_(Action)|Sentient]], but it can be only one or the other.

Revision as of 10:00, 9 April 2010

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This is as Item Schtick for Action

Sentient Item

Item Limitation

The item is intelligent and has a personality and self-awareness. It has its own goals and ambitions, and can refuse to use its powers if its in disagreement with its wielder. It can communicate with its weilder trough empathy or telepathy; some items can even speak to anyone in the vicinity. The item can use its powers much like an Intelligent Item, but cannot to do so for the player's benefit unless it is also Intelligent.

An item is often both Intelligent and Sentient, but it can be only one or the other.