Difference between revisions of "Scry (Action)"

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m (Undo revision 37200 by Starfox (talk)sf)
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
To gain information this way you make an opposed [[Spot (Action)|Spot]] check against the target(s). You gain valuable information based on the outcome of this roll; if the outcome matches the target's [[Mind (Action)|Mind]] you gain clear and important insights into the target's activities. On a failed roll, you learn obvious details and trivia; if the negative Outcome matches your [[Mind (Action)|Mind]] you learn misleading information or the target notices your spying.
 
To gain information this way you make an opposed [[Spot (Action)|Spot]] check against the target(s). You gain valuable information based on the outcome of this roll; if the outcome matches the target's [[Mind (Action)|Mind]] you gain clear and important insights into the target's activities. On a failed roll, you learn obvious details and trivia; if the negative Outcome matches your [[Mind (Action)|Mind]] you learn misleading information or the target notices your spying.
 
Scry powers have unlimited range and suffer no range penalties, but must follow their targeting exactly.
 

Revision as of 10:56, 14 September 2012

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Templates for Action
Main article: Powers (Action)

To gain information this way you make an opposed Spot check against the target(s). You gain valuable information based on the outcome of this roll; if the outcome matches the target's Mind you gain clear and important insights into the target's activities. On a failed roll, you learn obvious details and trivia; if the negative Outcome matches your Mind you learn misleading information or the target notices your spying.