Difference between revisions of "Routine (Action)"

From Action
Jump to navigation Jump to search
m (redirect)
m (polish)
 
Line 5: Line 5:
 
Some tasks are so familiar they need not be rolled for; the can automatically take ±0 instead of rolling the dice. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or [[Interaction Stunts (Action)|interaction stunts]].  
 
Some tasks are so familiar they need not be rolled for; the can automatically take ±0 instead of rolling the dice. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or [[Interaction Stunts (Action)|interaction stunts]].  
  
Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in certain feats.
+
Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in the rules.

Latest revision as of 13:02, 22 November 2011

ActionT4 logo
Heroic Action Role-Play
This is a stub. You can help the Action wiki by editing this article.

Some tasks are so familiar they need not be rolled for; the can automatically take ±0 instead of rolling the dice. This allows automatic success as long as you are skilled enough. Never applies to opposed rolls or interaction stunts.

Use this rule when characters are on home ground or very well prepared, when the number of variables have been reduced and predicted, or as called for in the rules.