Difference between revisions of "Rogue (D&D balance)"

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|colspan=3|'''Bonus Feats and Class Abilities'''
 
|colspan=3|'''Bonus Feats and Class Abilities'''
 
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|colspan=2|Every 5 entries in the Special collumn; entries with a wide selection or great damage (sneak attack) count twice||align=right| 8
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|colspan=2|Every 5 entries in the Special column; entries with a wide selection or great damage (sneak attack) count twice - 13||align=right| 3
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|colspan=2|Every 5 entries in the Special collumn; Sneak attack -20 ||align=right| 4
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|colspan=2|Every 5 entries in the Special column; special abilities 8 ||align=right| 1
 
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|}
 
[[Category:D&D]]
 
[[Category:D&D]]

Latest revision as of 13:51, 21 March 2007

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium
Ability Example Classes 20 Points
Spells
Combat Ability
Per point of base attack bonus at level 4 3
Armor class
Each armor proficiency (light, medium, heavy, shield) 1
Hit Dice
Per point of average die roll (rounded down) 3
Saving Throws
Each good saving throw category (Fortitude, Reflex, Will) 1
Skill Points
Every 2 skill points per level 4
Bonus Feats and Class Abilities
Every 5 entries in the Special column; entries with a wide selection or great damage (sneak attack) count twice - 13 3
Every 5 entries in the Special collumn; Sneak attack -20 4
Every 5 entries in the Special column; special abilities 8 1