Difference between revisions of "Rise of the Runelords"

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==Characters==
 
==Characters==
Characters are built on 25 points or by a semi-random method. Basically, this is a point-buy system per PH p. 17, slightly modified.
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Characters are built on 25 points or by a semi-random method.
 
*Roll a set of nine attribute scores. For each score, roll 4d6 and discard the lowest.
 
*Roll a set of nine attribute scores. For each score, roll 4d6 and discard the lowest.
 
*You have 20 points to spend. Decide which of the rolled attributes you want to use, and which you want to discard. For each of the rolled attributes that you keep, you get one extra attribute point to spend. This results in characters built on 20 to 26 ability points.
 
*You have 20 points to spend. Decide which of the rolled attributes you want to use, and which you want to discard. For each of the rolled attributes that you keep, you get one extra attribute point to spend. This results in characters built on 20 to 26 ability points.
 
*Spend any remaining points until you have 6 attribute scores in total.
 
*Spend any remaining points until you have 6 attribute scores in total.
*At any time, you can do a 25-point buy instead of rolling.
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*At any time, you can do a 25-point buy instead of taking the rolls.
  
 
[[Humans (Greyhawk 4E)|Humans]], [[Halflings (Greyhawk 4E)|Halflings]], and [[Half-Elf (Greyhawk 4E)|Half-Elves]] have variant rules. '''Dragonborn''' are not in play. '''Gnomes''' are in play.
 
[[Humans (Greyhawk 4E)|Humans]], [[Halflings (Greyhawk 4E)|Halflings]], and [[Half-Elf (Greyhawk 4E)|Half-Elves]] have variant rules. '''Dragonborn''' are not in play. '''Gnomes''' are in play.
  
 
==Perrenland==
 
==Perrenland==

Revision as of 21:14, 8 November 2008

4ED&D 4E
4th Edition Dungeons & Dragons

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Greyhawk for 4E

Planned to start in Perrenland in the North-West part of central Greyhawk, Rise of the Runelords is expected to be a quick-leveling heroic campaign.

Characters

Characters are built on 25 points or by a semi-random method.

  • Roll a set of nine attribute scores. For each score, roll 4d6 and discard the lowest.
  • You have 20 points to spend. Decide which of the rolled attributes you want to use, and which you want to discard. For each of the rolled attributes that you keep, you get one extra attribute point to spend. This results in characters built on 20 to 26 ability points.
  • Spend any remaining points until you have 6 attribute scores in total.
  • At any time, you can do a 25-point buy instead of taking the rolls.

Humans, Halflings, and Half-Elves have variant rules. Dragonborn are not in play. Gnomes are in play.

Perrenland