Difference between revisions of "Recon Order (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
  
=== Analyze Order ===
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=== Locked Gaze ===
''Know
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Finisher
Basic Action
 
  
You can analyze both physical and social structures. Examples of physical structures include most architecture and static construction, as well as crystalline matrices and such. Social structures include dependencies and hierarchies; you can tell who commands who and detect the members of rigid social hierarchies, such as most military and some highly organized syndicates, criminal or otherwise.
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The target is compelled to look at you, or to look for you when you are not visible.  
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[[Charm (Action)|Charm]] and [[Impress (Action)|Impress]] checks you make against the target are [[Actions_(Action)#Confident_Roll|Routine]], and any [[Recon (Action)|Recon]] checks the target makes to see anyone except you are [[Stunt_(Action)#Stymie|Stymied]].  
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All of this applies whenever you and the target are in the same scene.
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You can make the target look at another creature you specify when using the curse, but you must then make an opposed [[Recon (Action)|Recon]] check or the finisher fails.
  
=== Detect Lie ===
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=== Sense Disorder ===
''Charm
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Basic Action
Inherent
 
 
 
You can detect spoken falsehood; when a creature within your [[Charm (Action)|Charm]] meters of you tells a deliberate falsehood, you know of it. You cannot penetrate deceit unless lies are involved.
 
 
 
=== Measure Difficulty ===
 
''Know
 
Trigger Action
 
 
 
When you face a task, you can determine how difficult it is by analyzing order. Make a [[Recon (Action)|Recon]] roll. If the difficulty of the analyzed task is this high or lower, you learn the difficulty and what skill and equipment/schticks/powers are relevant to the task, otherwise you simply learn that it is more difficult than the result of your roll. If several skills can be used for the task, you learn of all of those your roll covers for.
 
  
If you have the necessary schticks/powers to perform the task, there is a +5 bonus to the [[Recon (Action)|Recon]] roll. If the task requires no special schticks or powers, you always get this bonus.
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You can sense the lack of order and structure at a distance. Concentrate on a particular type of structure, creature, or ordered system, make a skill roll; this is the range in meters. You can only sense gross disorder; things associated with the [[Flux_(Action_Powers_Form)|Flux]] form and creatures and structures that are markedly less orderly than their surroundings.
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You must make an opposed [[Recon (Action)|Recon]] check to sense a creature that is [[Sneak (Action)|Sneaking]] or an object in such a creature's possession.
  
 
=== Sense Order ===
 
=== Sense Order ===
 
Basic Action
 
Basic Action
  
You can sense the presence of order and structure at a distance. Concentrate on a particular type of structure or ordered system, make a skill roll and multiply the result by 10; this is the range in meters. If the system detected is in range of your physical senses, you also gain a basic understanding of it and how it works.
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You can sense the presence of order and structure at a distance. Concentrate on a particular type of structure, creature, or ordered system, make a skill roll and multiply the result by 10; this is the range in meters. If the system detected is in range of your physical senses, you also gain a basic understanding of it and how it works.
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You must make an opposed [[Recon (Action)|Recon]] check to sense a creature that is [[Sneak (Action)|Sneaking]] or an object in such a creature's possession.

Latest revision as of 14:29, 16 October 2020

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Templates for Action
Main article: Powers (Action)

Locked Gaze

Finisher

The target is compelled to look at you, or to look for you when you are not visible. Charm and Impress checks you make against the target are Routine, and any Recon checks the target makes to see anyone except you are Stymied. All of this applies whenever you and the target are in the same scene. You can make the target look at another creature you specify when using the curse, but you must then make an opposed Recon check or the finisher fails.

Sense Disorder

Basic Action

You can sense the lack of order and structure at a distance. Concentrate on a particular type of structure, creature, or ordered system, make a skill roll; this is the range in meters. You can only sense gross disorder; things associated with the Flux form and creatures and structures that are markedly less orderly than their surroundings. You must make an opposed Recon check to sense a creature that is Sneaking or an object in such a creature's possession.

Sense Order

Basic Action

You can sense the presence of order and structure at a distance. Concentrate on a particular type of structure, creature, or ordered system, make a skill roll and multiply the result by 10; this is the range in meters. If the system detected is in range of your physical senses, you also gain a basic understanding of it and how it works. You must make an opposed Recon check to sense a creature that is Sneaking or an object in such a creature's possession.