Difference between revisions of "Recon Chi (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
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=== Inner Eye ===
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Inherent
  
=== Analyze Chi ===
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You have learned to see trough the illusion of the world and perceive the true reality beyond. {{ : See Invisible (Action) }}
''Know
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You can "see" within [[Mind (Action)|Mind]] meters even in total darkness, blindfolded or when obscured by smoke, mist and similar hindrances.  
Basic Action
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Your perception focuses on the chi of living creatures.
 
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You can also sense the presence - but not precise location - of other power users, and you can tell the difference between named and unnamed characters.
You understand powers at a distance. You learn what power it is, who used it, when, to what effect, and an approximate power level.  
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It is still possible to [[Sneak (Action)|Sneak]] on you as long as the sneaking creature has normal concealment—a sneaking character actively tries to conceal his aura, even if he does not realize it.
 
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You can perceive creatures and other strong sources of Chi beyond this range if they are in plain sight.
You can analyze the properties of any power you see or otherwise sense within [[Maneuver (Action)|Maneuver]] meters. When you see someone fighting, you can use this to learn what powers they have, even ones they are not currently using, with [[Know (Action)|Know]] roll against whatever skill governs that power.  
 
 
 
Even powers that have ended leave a signature that can be analyzed, though the impressions fade; after the end of the scene, it is no longer possible to determine who used the power and its exact effect. The signature fades completely in a matter of days or weeks, stronger and more dramatic events leaving stronger impressions.
 
  
 
{{:Meta Power (Action)}}
 
{{:Meta Power (Action)}}
  
=== Deep Meditation ===
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=== Internal Power ===
''Charm
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Inherent
Limit Break
 
  
You can enter a deep meditative trance where you analyze a problem or question, seeing it from all angles at once. While in a trance you cannot move but still perceive your surroundings. You can end the trance at any time. Deep Meditation primarily helps with questions of motivation, morality, and ethics - both your own and those of others. Range is not a factor. {{ : Scry (Action) }}
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All of your own powers that affects you cannot be detected at range. Powers that specifically look for other powers will fail unless the searcher is actually touching you. You can choose not to hide certain powers.
  
=== Inner Eye ===
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=== Suppress Aura ===
 
Inherent
 
Inherent
  
You have learned to see trough the illusion of the world and perceive the true reality beyond. Your perception focuses on the chi of living creatures. You can "see" within [[Mind (Action)|Mind]] meters even in total darkness, blindfolded or when obscured by smoke, mist and similar hindrances. You can also sense the presence - but not precise location - of other power users in this area, and you can tell the difference between named and unnamed characters. It is still possible to [[Sneak (Action)|Sneak]] on you - a sneaking character actively tries to conceal his aura, even if he does not realize it.
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You cannot be perceived by [[Scry (Action)|Scry]] powers unless your enemy scores an Outcome matching your [[Reflexes (Action)|Reflexes]].  
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This has no effect on normal [[Recon (Action)#Sneak|Sneaking]].

Latest revision as of 13:00, 26 December 2020

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Templates for Action
Main article: Powers (Action)

Inner Eye

Inherent

You have learned to see trough the illusion of the world and perceive the true reality beyond. You see through Invisibility powers for the rest of the scene. You automatically spot a creature using an Invisibility power in plain sight. You can "see" within Mind meters even in total darkness, blindfolded or when obscured by smoke, mist and similar hindrances. Your perception focuses on the chi of living creatures. You can also sense the presence - but not precise location - of other power users, and you can tell the difference between named and unnamed characters. It is still possible to Sneak on you as long as the sneaking creature has normal concealment—a sneaking character actively tries to conceal his aura, even if he does not realize it. You can perceive creatures and other strong sources of Chi beyond this range if they are in plain sight.

This is a meta-power that affects other powers. In some campaign worlds there is a strong Origin Divide among different origins. Check with your GM regarding your campaign. Origins that are opposed cannot cannot be modified by meta-powers; it is as if powers from the opposing origin was actually a schtick rather than a power.

Internal Power

Inherent

All of your own powers that affects you cannot be detected at range. Powers that specifically look for other powers will fail unless the searcher is actually touching you. You can choose not to hide certain powers.

Suppress Aura

Inherent

You cannot be perceived by Scry powers unless your enemy scores an Outcome matching your Reflexes. This has no effect on normal Sneaking.