Difference between revisions of "Psi Form Description (Action Powers)"

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===Associations===
 
===Associations===
 
: '''Creature ''': [[Folk (Action Creatures)|Folk]]
 
: '''Creature ''': [[Folk (Action Creatures)|Folk]]
: '''Skill ''': [[Charm (Action)|Charm]]
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: '''Skill ''': [[Maneuver (Action)|Maneuver]]
 
: '''Attribute ''': [[Mind (Action)|Mind]]
 
: '''Attribute ''': [[Mind (Action)|Mind]]
 
: '''Sense ''': Holistic awareness
 
: '''Sense ''': Holistic awareness

Latest revision as of 23:33, 2 May 2023

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Main article: Powers (Action)

Psi is a power origin that manipulates reality trough mental power alone. This might be based on the mind's status as observer of quantum events, manifestation in astral space, or otherwise. Psychics leverage their personalities and powers of concentration against the inertia of the universe, and win.

Emotions are contagious to psychics, who often need to focus to avoid being swept away by the moods of people around them. Giving in to such urges can give great power but robs the psychic of control.

Alternate Names: Quantum Manipulation, Psionics, The Force.

Associations

Creature : Folk
Skill : Maneuver
Attribute : Mind
Sense : Holistic awareness
Mood : Joyful, outgoing, self-disciplined
Blast: Psychic

Psi Cantrips

Basic Action

A psychic can sense masses of minds and the emotions they undergo. This can be used to sense places of habitation or population concentrations over long distances. A psychic can also tell the general mood and feelings of a group of people this way. Creatures with developed psychic powers (those using the Psi origin) potentially register much more strongly, but also learn to shield themselves. You can sense them when they actually use psychic powers or if they are closely linked to you by friendship or blood.