Priest (D&D Cleric variant)

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Unofficial rules compendium

Priests are members of a clerical hierarchy, completely focused on service to their patron and community. Unlike regular clerics, priests are not fighting men. Still, they need not be peaceful - but they work towards their goals by inspiring and influencing the faithful or invoking miracles rather than by physical action.

All priests have a patron, even in worlds where clerics can choose to draw power form an ideal or alignment. They are closely tied to the domains of their patron and have access to all domain spells and powers. They can channel the power of their community, casting more powerful spells when a large group of the faithful are gathered. Finally, they are masters of metamagic, able to manipulate divine powers in unforseen ways.