Power Signature (Action)

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Heroic Action Role-Play

This is a Method for using Powers in Action. Methods are a part of Traditions and define how Powers are used in each campaign.

Power Signature

Your powers give hints about you. Maybe your fireballs have your personal rune emblazoned on them or your electronic remote-control signals are poorly shielded. This can be very dangerous in combination with methods like Astrology, Power Secret, or Naming.

The information contained in your power signature for enemies to learn must be fairly important, and the GM decides exactly what it is. If you or they use secrets or information in methods, such information is a good pick. Other possible secrets include embarrassing facts that give large bonuses on interactions stunts, blackmail material, codes that give access to your telephone, bank, or internet accounts, personal information about loved ones that can be kidnapped, or your True Name.

Limitation

Anyone who knows about you can recognize your powers by sight. Know stunts made against you by someone who has seen your powers or their results have a difficulty equal to your Mind or Know, whichever is lower. You never suffer power loss from this limitation, but might clue others in on how to give you Power Loss.

Focus Condition

Focus

You can focus anytime, but all enemies get to do a Analyze Weakness stunt when you do.