Difference between revisions of "Plucky Mage (Apath)"

From Action
Jump to navigation Jump to search
Line 39: Line 39:
 
'''Skill Points at each level''': 6 + Int modifier. This replaces sorcerer bloodline feats and powers.
 
'''Skill Points at each level''': 6 + Int modifier. This replaces sorcerer bloodline feats and powers.
  
== Class Features ==
+
== Sorcerous Origin Abilities ==
This archetype has all normal class features, except as noted.
 
  
=== Arcane Bond (Su) ===  
+
=== Elemental Focus ===
At 1st level, the plucky sorcerer gains an [http://www.d20pfsrd.com/classes/core-classes/wizard#TOC-Arcane-Bond-Ex-or-Sp- arcane bond], as a wizard of a level equal to her sorcerer level. This ability does not allow both a familiar and a bonded item. Arcane bind replaces bloodline arcana. Sorcerer levels stack with levels in another class that grants a familiar or bonded object  when determining the powers of the familiar or bonded object.
+
At 1st level, you
  
If the plucky sorcerer picks a bonded object, it is generally a memento of a mentor, parent, or loved one. Once per day, the bonded item allows her to cast any one spell on spell list of a level she can cast (unlike a wizard’s bonded item, which allows her to cast any one spell in her spellbook). Besides the normal options for bond items, it can be any kind of small personal object. In this case it need only be in the sorcerer's possession to not hinder spellcasting, but must be held in hand to be used to cast a spell.
+
=== Plucky Spells ===
 +
Starting at 1st level, you learn additional spells when you reach certain levels in this class depending on your chosen element, as shown on the Plucky Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.
  
=== Bonus Spells ===
+
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a divination, illusion, or transmutation spell from the wizard spell list.
A plucky mage learns the following spells at the indicated levels, adding them to her known spells and spell list, as applicable. This replaces bloodline bonus spells.
+
{| class="wikitable"
 +
|+'''Plucky Spells'''
  
''[http://www.d20pfsrd.com/magic/all-spells/m/mage-armor Mage armor]'' (3rd),
+
|| '''Sorcerer Level''' ||valign="bottom" | '''Spells'''  
''[http://www.d20pfsrd.com/magic/all-spells/f/find-traps find traps]'' (as a 2nd level sorcerer spell) (5th),
+
|-
''[http://www.d20pfsrd.com/magic/all-spells/h/haste haste]'' (7th),
+
| valign=top | 1 ||valign="top"| Animal Friendship, Longstrider
''[http://www.d20pfsrd.com/magic/all-spells/a/arcane-eye arcane eye]'' (9th),
+
|-
''[http://www.d20pfsrd.com/magic/all-spells/t/telepathic-bond telepathic bond]'' (11th),
+
| valign=top | 3 ||valign="top"| Animal Messenger, Pass Without Trace
''[http://www.d20pfsrd.com/magic/all-spells/g/getaway getaway]'' (13th),
+
|-
''[http://www.d20pfsrd.com/magic/all-spells/m/mage-s-magnificent-mansion mage's magnificent mansion]'' (15th),
+
| valign=top | 5 ||valign="top"| Feign Death, Haste
''[http://www.d20pfsrd.com/magic/all-spells/b/binding binding]'' (17th),  
+
|-
''[http://www.d20pfsrd.com/magic/all-spells/f/freedom freedom]'' (19th).
+
| valign=top | 7 ||valign="top"| Control Water, Giant Insect
 +
|-
 +
| valign=top | 9 ||valign="top"| Dream, Insect Plague
 +
|-
 +
|}
 +
=== Tempestuous Magic ===
 +
Starting at 1st level, you
 +
 
 +
=== Guide the Elements ===
 +
At 6th level, you
 +
 
 +
=== Elemental's Fury ===
 +
Starting at 14th level,
 +
 
 +
=== Elemental Soul ===
 +
At 18th level, you
  
 
== Table: Plucky Mage ==
 
== Table: Plucky Mage ==

Revision as of 11:48, 30 September 2021

ApathApath Logo
Unofficial rules compendium

The plucky mage is the ideal magic hero. With the help of luck and her magical pet or memento she makes a fools of enemies and charms her way through the world. Plucky mages are always spunky, often have sad origins they only share with the closest of friends.

Class Information

This is a sorcerer archetype.

Publisher: Trailseeker.

Hit Die: d6.

Class Skills

Acrobatics (Dex), Appraise (Int), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Fly (Dex), Handle Animal (Cha), Intimidate (Cha), Knowledge (any) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Stealth (Dex), Survival (Wis), and Use Magic Device (Cha).

Skills in italics are new class skills to this archetype.

Skill Points at each level: 6 + Int modifier. This replaces sorcerer bloodline feats and powers.

Sorcerous Origin Abilities

Elemental Focus

At 1st level, you

Plucky Spells

Starting at 1st level, you learn additional spells when you reach certain levels in this class depending on your chosen element, as shown on the Plucky Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.

Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a divination, illusion, or transmutation spell from the wizard spell list.

Plucky Spells
Sorcerer Level Spells
1 Animal Friendship, Longstrider
3 Animal Messenger, Pass Without Trace
5 Feign Death, Haste
7 Control Water, Giant Insect
9 Dream, Insect Plague

Tempestuous Magic

Starting at 1st level, you

Guide the Elements

At 6th level, you

Elemental's Fury

Starting at 14th level,

Elemental Soul

At 18th level, you

Table: Plucky Mage

Level Base
Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special Spells per Day
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +0 +0 +2 Arcane bond, cantrips, Eschew Materials 3
2nd +1 +0 +0 +3 4
3rd +1 +1 +1 +3 Mage armor 5
4th +2 +1 +1 +4 6 3
5th +2 +1 +1 +4 Find traps 6 4
6th +3 +2 +2 +5 6 5 3
7th +3 +2 +2 +5 Haste 6 6 4
8th +4 +2 +2 +6 6 6 5 3
9th +4 +3 +3 +6 Arcane eye 6 6 6 4
10th +5 +3 +3 +7 6 6 6 5 3
11th +5 +3 +3 +7 Telepathic bond 6 6 6 6 4
12th +6/+1 +4 +4 +8 6 6 6 6 5 3
13th +6/+1 +4 +4 +8 Getaway 6 6 6 6 6 4
14th +7/+2 +4 +4 +9 6 6 6 6 6 5 3
15th +7/+2 +5 +5 +9 Mage's magnificent mansion 6 6 6 6 6 6 4
16th +8/+3 +5 +5 +10 6 6 6 6 6 6 5 3
17th +8/+3 +5 +5 +10 Binding 6 6 6 6 6 6 6 4
18th +9/+4 +6 +6 +11 6 6 6 6 6 6 6 5 3
19th +9/+4 +6 +6 +11 Freedom 6 6 6 6 6 6 6 6 4
20th +10/+5 +6 +6 +12 6 6 6 6 6 6 6 6 6

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Class Skills
  • Bloodline Arcana
  • Bloodline Powers (All)
  • Bloodline Spells (All)
  • Bloodline Feats (All)
OGL logo.png The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text.