Planar Animist (Apath)

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Unofficial rules compendium

A planar shaman has a tie to another plane, either outer or inner. Some planar shamans are tied to a specific plane, others see themselves as guardians of planar barriers.

Class Abilities

The planar shaman man has all normal shaman class abilities, except as noted.

Allied Monster Spirits

A planar shaman always gains summon monster as known spells as they advance in level, never summon nature's ally. This is a modification to summon allied spirits.

Spirit Guide

The planar shaman's spirit guide is a spirit appropriate to her chosen plane. It's goals and ideals are foreign to the material plane. It otherwise functions as a normal spirit guide.

Banish (Sp)

At 7th level you can attempt to use banishment once per day at level seven, plus one time per day for every 4 additional shaman levels. This has a save DC of 10 + half your planar shaman level + your Charisma modifier. At 14th level, a banished creature cannot enter the plane you banished it from without your (or one of your descendent's) permission or for a thousand years and a day. This replaces the seal spirit (7th level) ability.

Planar Adaption (Sp)

At 11th level you can use planar adaption as a spell-like ability at will. This replaces the banish spirit ability.

Forbiddance (Sp)

At level 14 you can use forbiddance as a spell-like ability once per day at level 14 and an additional time per day for every 3 levels after that. This replaces the ghost walk ability.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Summon Allied Spirits
  • Spirit Guide
  • Seal Spirit
  • Banish Spirit
  • Guide Walk