Planar Animist (Apath)

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Unofficial rules compendium

A planar shaman has a tie to another plane, either outer or inner. Some planar shamen are tied to a specific plane, others see themselves as guardians of the guardians of planar barriers.

Class Abilities

The planar shaman man has all normal shaman class abilities, except as noted.

Spells

Replace all summon nature's ally spells with summon monster spells in the planar shaman's spell list and spells known. A planar shaman adds all of summon monster I - IX spells to her list of known spells as soon as the shaman is capable of casting them.

Spirit Guide

The planar shaman's spirit guide is a spirit appropriate to her chosen plane. It's goals and ideals are foreign to the material plane. It otherwise functions as a normal spirit guide.

Banish (Sp)

At 7th level you can attempt to use banish once per day at level seven, plus one time per day for every 4 additional shaman levels. This has a save DC of 10 + half the planar shaman’s level + the planar shaman’s Charisma modifier. At 11th level, a banished creature cannot enter the plane you banished it from without your (or one of your descendent's) permission or for a thousand years and a day. This replaces the seal spirit (7th level) and banish spirit (11th level) abilities.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Spells
  • Spirit Guide
  • Seal Spirit
  • Banish Spirit