Pet Mage (D&D balance)

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Revision as of 10:33, 28 February 2008 by Starfox (talk | contribs) (Not even raw)
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Entry Point
Level 5-6 +0

Relative Cost
Takes ½ of available feats -1
Takes almost all available feats -2
Takes ½ of available skill points -1
Takes almost all available skill points -2
Requires many specific spells (only classes with a limited spell list) -1
Requires multiclassing -2

Prerequisites
5 ranks of skills -1
Each feat or selective class ability -1

Class Abilities
Gain or lose the use of armor proficiency feats +2
Level-developing ability (turn undead, companion, AC bonus etc) +2
+2 skill points/level +2
+1 hit point/level (one increment of hit dice) +2
Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) +2
One extra good save category +2
Arrested familiar/companion development -2
Each entry in the special section of the class progression table +1††
+1 level of bard, cleric or druid spellcasting +1††
+1 level of sorcerer/wizard spellcasting +3††
Each spell level of prestige-class-specific spells +1††

Total

†† Double these costs for a three-level prestige class and increase the cost by 50% for a five-level class.