Difference between revisions of "Path of the Steel Titan (5A)"

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{{5A}}
 
{{5A}}
 
== Subclass features ==
 
== Subclass features ==
=== Armor Proficiency ==
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=== Armor Proficiency ===
 
Starting when you choose this path at 3rd level, you gain proficiency with heavy armor. You can use your Rage ability when wearing heavy armor. At 5th level when you gain the Fast Movement ability, you can use that in heavy armor as well.
 
Starting when you choose this path at 3rd level, you gain proficiency with heavy armor. You can use your Rage ability when wearing heavy armor. At 5th level when you gain the Fast Movement ability, you can use that in heavy armor as well.
  
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Beginning at 6th level, you can use the combined mass of yourself and your armor to easily shove creatures out of the way. While wearing heavy armor, you can make Strength (Athletics) check to Shove a creature within 5 ft. of you as a bonus action.
 
Beginning at 6th level, you can use the combined mass of yourself and your armor to easily shove creatures out of the way. While wearing heavy armor, you can make Strength (Athletics) check to Shove a creature within 5 ft. of you as a bonus action.
  
=== Impudent Iron===
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=== Impudent Steel ===
 
At 10th level, when raging, you gain resistance to all types of damage.  
 
At 10th level, when raging, you gain resistance to all types of damage.  
  

Revision as of 01:05, 25 September 2021

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Subclass features

Armor Proficiency

Starting when you choose this path at 3rd level, you gain proficiency with heavy armor. You can use your Rage ability when wearing heavy armor. At 5th level when you gain the Fast Movement ability, you can use that in heavy armor as well.

Armored Might

Beginning at 6th level, you can use the combined mass of yourself and your armor to easily shove creatures out of the way. While wearing heavy armor, you can make Strength (Athletics) check to Shove a creature within 5 ft. of you as a bonus action.

Impudent Steel

At 10th level, when raging, you gain resistance to all types of damage.

Invulnerable Iron

At 10th level, when you pass a Strength or Constitution saving throw against an effect that has a reduced effect on a successful save, such as half damage, you ignore the reduced effect and suffer no effect at all.

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