Difference between revisions of "Nature'sWarrior (D&D balance)"

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|log=Project:Hastur (import)
 
|log=Project:Hastur (import)
 
}}{{D&D}}
 
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Base Class: Druid
 
Base Class: Druid
  
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|colspan=2|<br> '''Class Abilities'''
 
|colspan=2|<br> '''Class Abilities'''
 
|-
 
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||+2 skill points/level|||-5
+
||+2 skill points/level|||-4
 
|-
 
|-
||+1  hit point/level (one increment of hit dice)|||+5
+
||+1  hit point/level (one increment of hit dice)|||+4
 
|-
 
|-
||Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) ||| +5
+
||Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) ||| +4
 
|-
 
|-
||One extra good save category ||| -5
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||One extra good save category ||| -4
 
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||Each entry in the special section of the class progression table (certain abilities count twice) -2 +7 ||| +10
 
||Each entry in the special section of the class progression table (certain abilities count twice) -2 +7 ||| +10

Revision as of 16:05, 19 March 2007

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium

Base Class: Druid


Relative Cost
Takes ½ of available skill points -1

Prerequisites (Redundant prerequisites should be ignored)
5 ranks of skills -3
Each feat or class ability -2

Class Abilities
+2 skill points/level -4
+1 hit point/level (one increment of hit dice) +4
Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) +4
One extra good save category -4
Each entry in the special section of the class progression table (certain abilities count twice) -2 +7 +10
+1 level of bard, cleric or druid spellcasting -6

Total
-2